Elżbieta Chmielnicka-Kuter
Instytut Psychologii KUL

IMAGINAL FIGURES AND THEIR AUTHORS:
AN ANALYSIS OF INTERRELATIONS IN ROLE-PLAYING GAMES

Imaginal figures constitute stable but still not well known topic in psychology that is usually associated either with childhood or with psychopathology. As Mary Watkins convincingly argues, the „invisible guests” and the dialogues with them can be identified throughout the life-span including the contact with works of art, anticipation of future events, and creativity. One more occasion to establish dialogical relation with imaginal figure is the participation in Role-playing Game (RPG). RPG gamers create fictional characters, identify with them and participate in adventures in fantasty worlds narratively presented by the Game Master and filled with the dialogues between the characters. The main aim of the article is an analysis of relations between RPG participants (N = 34) and their characters (N = 41) understood as different I-positions in multivoiced and dialogical self. The Self-Confrontation Method by Hubert Hermans was used to elicit valuations concerning mutual relations. The affective climate and the content of player-to-character and character-to-player attitudes were compared. Several types of dialogical relations were identified. The discussion of results is based mainly on the valuation theory and the concept of the dialogical self
Autor: Ewelina Soszyńska
Ostatnia aktualizacja: 09.03.2007, godz. 15:29 - Ewelina Soszyńska